An OpenGL Application
Posted: 9 Sep 2009 8:35
I recently launched a beta version of Axon Idea Processor (Axon2010) that uses GDI+ for 2D and OpenGL for 3D display (switcheable).
Many thanks to Gildas for pioneering OpenGL in VIP and sharing his knowhow by publishing the V3D package. Unlike V3D, the Axon version uses only opengl.lib and glu32.lib, but does not use vip7opengl.lib, glaux.lib, or c glue-codes.
OpenGL has many of the graphics features of GDI+, but is lacking in font support and hatch patterns. Performance is highly satisfactory due to the use of the graphics processor, frame buffers, and threading.
The software is still in the beta stage, and beta testers are most welcome.
Chan Bok
Axon Research
http://web.singnet.com.sg/~axon2000
Many thanks to Gildas for pioneering OpenGL in VIP and sharing his knowhow by publishing the V3D package. Unlike V3D, the Axon version uses only opengl.lib and glu32.lib, but does not use vip7opengl.lib, glaux.lib, or c glue-codes.
OpenGL has many of the graphics features of GDI+, but is lacking in font support and hatch patterns. Performance is highly satisfactory due to the use of the graphics processor, frame buffers, and threading.
The software is still in the beta stage, and beta testers are most welcome.
Chan Bok
Axon Research
http://web.singnet.com.sg/~axon2000